Hi, I'm Ted

Hi, I'm Ted

User Image
User Image
User Image

I’m a UI/UX designer and developer based in Dallas with experience building interfaces across games, web, and machine learning apps.

My work ranges from clean, responsive web layouts to stylized, game-inspired UIs — including fantasy HUDs and sci-fi concept interfaces. I’ve worked end-to-end on real shipped products and prototypes, handling design, layout systems, and front-end implementation.

Skills & Tools:

UI/UX: Designing interfaces for games, apps, and machine learning tools with a focus on clarity, responsiveness, and visual hierarchy.

Wireframing & Prototyping: Creating functional wireframes and interactive prototypes to map out systems, player flows, and key UI states before full development.

User Interface Design: Building both real-world and in-world UIs — from clean product dashboards to fantasy HUDs — with attention to typography, layout, and tone.

User Research & Testing: Conducted hands-on testing and user feedback sessions during the development of SoundTrophics to refine UX flows, simplify technical outputs, and improve overall usability.

Tools: Figma, Framer, Adobe Suite, Unreal Engine 5, and Roboflow (Computer Vision Machine Learning). I have foundational knowledge of front-end languages and frameworks like HTML, CSS, JavaScript, and React, as well as working experience with Python for scripting and logic.

Figma

Figma

Figma

Adobe Suite

Adobe Suite

Adobe Suite

Framer

Framer

Framer

Unreal Engine 5

Unreal Engine 5

Unreal Engine 5

Roboflow (ML)

Roboflow (ML)

Roboflow (ML)

HTML

HTML

HTML

CSS

CSS

CSS

React

React

React

Python

Python

Python

Javascript

Javascript

Javascript

©2025 Ted Billock